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AEGP Plugin PNGIO Support... Unable to decode PNG file

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I have a node file that downloads a static map file as a .png (I have also tried downloading it as a .jpg) and adds it as a layer to a comp via CSInterface. The first time I do so, I consistently get this error:

 

AEGP Plugin PNGIO Support: PNGIO library error: Unable to decode PNG file (5027 :: 12)

 

However, the image does import and show up as a layer in the comp. (Also, oddly, it is not visible in the comp until I move the playhead.)

 

If I try importing again, I do not get the error.

 

Has anyone else encountered this kind of thing when importing images and/or found a solution?


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